

I knew it would probably not work without a repair or two, but maybe I’d get lucky? I could also see some of the chip legs were bent, which can sometimes be tricky to get straightened out. It did show some obvious signs damage in the eBay listing pictures, including some visible scratches and a bent PCI bracket. When I came across this as-is, untested 3dfx Voodoo 2 for a great price, I decided to take a chance on it. I usually try to steer clear of things marked “untested” or “for repair” but sometimes a deal is just too good to pass up. I’ve always had a soft spot for the original king of 3D gaming, but just about everything made by 3dfx is collectable and commands a hefty price premium these days. One of my saved searches, of course, is for the string “3dfx”. option ‘Aspect ratio: Preserve original’ renamed to ‘Aspect correction’ĭecemBy HAS Admin in Uncategorized Super-Go-Down-The-Hole – A short platformer as another test for the latest version of the Scorpion Engine.I’m always keeping an eye out for old parts on eBay.

option ‘Aspect ratio: Fit to Screen’ renamed to ‘Entire screen’ new option in nGlide configurator: ‘Aspect ratio: Integer scaling’ new option in nGlide configurator: ‘Aspect ratio: Integer rendering’ fixed mouse cursor not clipped correctly with multi-monitor configurations fixed black bars not cleared properly after returning from windowed mode (dx backend) fixed scissor test rectangle (vk backend) mipmapping is now implemented and active in both video backends

chroma keying technique has been rewritten from scratch (dx backend) added support for integer-ratio scaling and rendering

fixed Project64 with Glide64 TEXUMA mode not activated fixed Le Mans 24 Hours loading bar (vk backend) fixed Diablo 2: Lord of Destruction crash with OBS Studio (dx backend) fixed Unreal (build 200) crash and depth problem (dx backend) fixed To Be Continued… crash (vk backend) fixed Scorched Planet texturing bug with 3dfx splash logo fixed NCAA Football 99 freeze before simulation fixed Nascard Legends esc menu crash (vk backend) fixed MIG-29 Fulcrum simulation black screen (vk backend) fixed Kingpin: Life of Crime texturing glitch (vk backend) fixed FIFA 98: Road to world Cup black screen on Radeons (vk backend) fixed F1 Racing Simulation freeze (vk backend) fixed Driver crash during intro (dx backend) fixed Carnivores crash during initialization fixed Andretti Racing broken font during race (vk backend) nGlide translates all Glide callings to Direct3D, which is supported by almost all today’s graphics cards. Both versions of Glide API are supported, Glide2 (glide2x.dll) and Glide3 (glide3x.dll). nGlide is a 3Dfx Voodoo Glide wrapper which means it ’emulates’ 3Dfx Glide Library, so you don’t need to have a 3Dfx Voodoo card to play games written for Glide API.
